ComCast provides astonishingly good internet with a low LAG for players and video callers

ComCast provides astonishingly good internet with a low LAG for players and video callers

Comcast Reveals the connectivity of ultra-lag delay when it comes to highly interactive applications such as gaming, video conferences and virtual reality. It can lower interaction delays of up to 75%.

Comcast has teamed up with Apple, Nvidia (and his GeForce Now Cloud Gaming) and Valve on his Steam Game platform. The good for consumers: for ComCast XFinity Internet subscribers, it is delivered without additional costs and in the first quarter of millions of authorized houses.

The new technology will help to remove delays or delays in interaction that can cost their victory in a fast action shooter game or a multiplayer online battle arena (Moba). That’s something I’ve written about it for yearsBut it always seemed to be a fleeting problem. ComCast believes that in an interview with Gamesbeat it can reduce delays from hundreds from milliseconds to 22 to 25 milliseconds from hundreds from milliseconds to 22 milliseconds, said Jason Livingood, Vice President of Technology Policy, Product & Stands at COMCAST.

With the start, the XFinity internet is dramatically reduced to faster than blinking an eye on the Steam Games platform from Valve.

If you are an eSports star or a counter strike: global offensive players, you will really take care of this improvement. I probably would have more fun in Call of Duty. And fans of Microsoft Flight Simulator 2024 should have one day on the field.

“Our connectivity is the key to unlocking a world full of entertainment, sports, news and information, and we constantly cross the limits of network innovation to create an experience that exceeds the growing requirements of our customers,” said Emily Waldorf, SVP of the Consumers products at ComCast Connectivity and platforms in a explanation. “Modern applications are real time and interactive and require more than just quick speeds. The lower delay times of XFinity Internet are a distinction feature for comcast. “

The ESL ESPORTS final for Counter-Strike: Global Offensive in Katowice, Poland, in 2017.
The ESL ESPORTS final for Counter-Strike: Global Offensive in Katowice, Poland, in 2017.

With the Internet with a low LAG LAG COMCAST break the technology that helps to ensure that its customers can use everything that the Internet has to offer today and in the future. Late-sensitive applications will experience less delays and a smoother and more reactionable end-to-end-online experience compared to other options such as 5G Home Internet, where the network is stuck and the connection deteriorates when many people are online, comcast said .

As early as October 2023, Comcast with the high -speed band width delivered a high -speed bandwidth Load and upload download speeds and download Of 2GBs in houses with its cable modem service, but bandwidth is not the problem for gamers, said Livingod.

First of all, customers will see the advantages of new technology first -hand when the products of Apple, Nvidia and valves. The experience of comcast is expanded when additional content and application providers use the new technology for your own products. If you provide complete provision, it is available to all XFINITY INTERNET customers.

Comcast tested the technology with low latency with its user groups last year, and these tests have met or even exceeded expectations. The first rollout began and will expand in cities such as Atlanta, Chicago, Colorado Springs, Philadelphia, Rockville (Maryland) and San Francisco and will be deployed at other locations across the country in the next few months.

First, the functions in the XB6, XB7 and XB8 of the XFinity Gateway will be available. In the future, additional rental and retail modems will be added because the software on these devices supports the new technology.

The Internet with low LAG enables the state -of -the -art comcast network, which offers an extraordinary internet experience for more than 63 million houses and companies across the country.

“We move beyond the range to many other factors that have an impact on playing the user experience,” said Livingood.

The multiplayer is satisfactory in Call of Duty: Black Ops 6.
The multiplayer is satisfactory in Call of Duty: Black Ops 6.

One reason for this is that comcast has improved its devices, including the boxes in their houses, to meet standards such as IETF, DocSIs and more to enable the new tech with low latency. Basically, the players take care of the ping time or the time that a signal needs to go to a server on the Internet and then come back. The ping time is lower the more people use the internet in the house.

If one sees Netflix and another plays the multiplayer Call of Duty, the player can see how pictures stutter or blur. The ping time can shoot up to 300 milliseconds and come back down, and this type of variability is also not good for a multiplayer game.

“We dramatically lower the average (functioning) latency,” said Livingood. “We can do this new form of networking with a low latency is that the functioning latency lowers almost the same as the empty. We reduce the worklation by 75% for our users, which is enormous. And not only so lower, but also consistently lower. “

He said, the jitter, the variability of latency, simply disappears.

“It is only low. And so you will see that this ping time is much more constant. It gets completely seamless and smooth, and you don’t get the disorders in the video conferences and and such things, ”said Livingood.

The low delay works in places where the Virtual Cable Modem Termination System (VCMTS) of the COMCAST is used, a software-based technology that connects the Internet with the consumers’ houses. It is an essential part of the distributed Access Architecture (DAA) from ComCast.

“It uses the software that we run on home gateways,” said Livingood.

He said that comcast has used the technology in some cities and is now around one million houses. It will be in the millions of houses until the end of the first quarter, said Livingood. The new technology is based on an open standard and becomes more valuable for more people if more app developers take over it.

ComCast will at some point a marketing push will do the technology if it is further introduced. The VCMTS Tech is available in many of the 63 million houses across the country.

“From our point of view, it was an option to arouse as far as possible as far as possible as far as possible to arouse a wide range of user base as much as possible, to arouse as much developer interest as possible,” said Livingood.

Valve also enables different forms of the cloud gameplay so that you can play better games on a device that is usually unable to perform them.

Microsoft Flight Simulator 2024 simulates the African Savannah because it can.
Microsoft Flight Simulator 2024 simulates the African Savannah because it can.

There are certain types of games that can benefit from running in the cloud. The cloud native mentioned, the largest launched this year, is Microsoft flight simulator 2024. Compared to publication in 2020, this is a much larger and more realistic game. The 2024 version contains 4,000 -more details on site than the version 2020 and mainly runs in the cloud. As early as 2020, 450 GB of memory could be available to store all different play pieces. Now, in 2024, Microsoft can do it with only 50 GB on the local machine. However, it requires a good connection to the Cloud data center, as Microsoft learned in the Buggy version of the start in November.

This type of game would thrive based on the new comcast technology, and you can fly around the world without worrying that the landscape would only be invited slowly. As early as 2020, I was able to remember to have flown through the San Francisco Bay and only saw half of the San Mateo Bridge. The rest dipped when it got the memory of the mapped area from the cloud.

In short, we will get better realism and faster interaction with this technology. LivingGood said that you will do better with a cable modem connection than a fixed wireless or 5G solution.

“We have just worked iteratively to reduce this latency and be lower,” he said. “I think one of the snacks is that, as I like to say, we are in the Swiss Post Gigabit era. You know as soon as you have hundreds of megabit per second or a gigabit per second, the bandwidth is no longer your restriction for user quality. You can have a gig connection and still have a crooked cloud gaming experience or a Mies Google Meet meeting, as it is a latency problem. “

The solution is “Active waiting management”. This is the type of classic traffic control in which the software can search for different types of currents. If you download information, this may not be as important as a real-time action game. The action game traffic would be prioritized so that it is not interrupted. And the flow of a Netflix film could be slowed down and treated so that the experience experience is not chopped off. The big leap forward is the new IETF L4S standard that defines the rules for scalable throughput with low loss.

“In the past, the network standards always thought that you had to compromise between high bandwidth and a small delay, and you could choose one or the other. You could not have a high bandwidth and a low delay. And this IETF standard basically said that they have these two things exactly at the same time and the way they do this, that we add a second network stopped with each of the typical performance shortages, ”said Livingood.

In short, it is a flat queue in which your packages do not have to wait for a long time.

“We are no longer at a time when the bandwidth is just more. The bandwidth is plentiful and you still have latency problems. And so the network community really caused the IETF and elsewhere, but mainly at IETF when it is not a bandwidth problem, and we have followed this prioritization for a while, what else? And here they were interested in this new standard, ”said Livingood.



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