Marvel Rivals, a multiplayer shooter that is largely successful after a metric, is a product of joint development in Neteease games between a team in China and a team in North America. According to several places by members of the North American side, the team was released and is looking for work. There is no word about the team in China.
The news came from today A LinkedIn contribution by director Thaddeus Sasserwho begins his contribution and the virtues of his team with a concise “This is a strange industry,” says Sasser, that both he and his team have been released.
Later LinkedIn, Jack Burrows -The Level designer for Marvel competitor – made his own post Confirmation of layoffs and the search for work.
It would be difficult to accuse these layoffs for the performance of Marvel Rivals on the market, since the game has become both a generating sales and a streaming sensation. In December last year, Marvel Rivals was taken over an estimated 136 million US dollar with estimates of 1.36 billion US dollars in the first month if this remained relatively consistent during the year.
Netease has not announced any changes or levies on the roadmap or plans by Marvel Rivals, which indicates that the team in China will probably only take over all aspects of the game in the future. However, this speaks for the possibility that Netease will re -evaluate its larger game portfolio in the future and consider its North American investments as priority. In this case, a large part of the money that you have put into the game industry in the past decade can be quickly withdrawn.
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